package Logic;

public class Prop {
    public int Id;
    public float x;
    public float y;
    public float angle;
    public int templateId;
    public int playerId; //the owner

    public Prop(int playerId, int templateId, float x, float y, float angle) {
        this.playerId = playerId;
        this.x = x;
        this.y = y;
        this.angle = angle;
        this.templateId = templateId;
    }
}
